Luke Pierson is a digitally oriented artist/designer with a focus on interactive storytelling and using design to communicate meaning. With projects spanning the range from music festival installations to Virtual Reality experiences, his broad skill-set lends a unique eye to the design and development process.
As an artist that can code (or a programmer that can draw), he can help teams better come to grips with their technical challenges and workflows, as well as have suggestions drawing from both ranges of knowledge. He can also flex and fill new or unexpected roles that arise during the creation process.
He is currently looking for compelling projects that can utilize his talents to the fullest, so if you have interesting work in the interactive realm don't hesitate to reach out.
As an artist that can code (or a programmer that can draw), he can help teams better come to grips with their technical challenges and workflows, as well as have suggestions drawing from both ranges of knowledge. He can also flex and fill new or unexpected roles that arise during the creation process.
He is currently looking for compelling projects that can utilize his talents to the fullest, so if you have interesting work in the interactive realm don't hesitate to reach out.
CORE SKILLSET
_2d Art and Animation
_Art Direction
_Level Design and Lighting
_Sound Design
_2d Art and Animation
_Art Direction
_Level Design and Lighting
_Sound Design
SOFT SKILLSET
C# Programming_
Hard Surface 3D Modelling_
Music Composition_
C# Programming_
Hard Surface 3D Modelling_
Music Composition_
If you’re not a fan of contact forms, you can reach me directly at luke.s.pierson AT everyone’s favorite google mail service.
© Luke Pierson 2017